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Rambling of a restless mind. That propably gets it. I write about whatever comes to my mind. Granted, that's a lot of more or less useless stuff. So I'll probably spare you of my thoughts of lesser importance or those that are borderline mad. The rest would be science, philosopy, computer graphics and mostly game development.

So as you might now I started my Patreon page in early October this year. To what end? I have been involced in a lot of 3D asset production as of lately, especially for indiegames. And modeling that stuff and texturing it, in order to stay competitive you have to make it look really good. Even on a tight budget! So what I needed in order to stay away from as much highpoly modeling and normal baking texture as possible, was a lot of alphas to stamp stuff onto the models during texturing. Why no highres? Simple, time and money. If you want to keep the cost ultra low, you cannot afford that pipeline in most cases. So I went ahead and created a lot of different alphas and decals for my projects. Some generic, some specific. But none of them tied to the actual IPs, since I wanted to reuse them. But then I though, why not share them?

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